3d Modeling
I am pretty comfortable modeling just about anything organic and/or architectural. I can set up the UVs for texture mapping, create textures using Photoshop, and set up the scenes for rendering. Though I am Avid in 3d studio Max and Maya I have used Maya frequently which has become the program of choice to model the images in progress you see below. Unfortunately as I was scavenging for more renderings in my archive I only found these. They are mostly test renders to see how the textures will look.