3d Modeling

I am pretty comfortable modeling just about anything organic and/or architectural. I can set up the UVs for texture mapping, create textures using Photoshop, and set up the scenes for rendering. Though I am Avid in 3d studio Max and Maya I have used Maya frequently which has become the program of choice to model the images in progress you see below. Unfortunately as I was scavenging for more renderings in my archive I only found these. They are mostly test renders to see how the textures will look.

Me siento comodo creando imagines en tres dimensiones basado en arquitectura o simplemente organico. se como agregarles texturas a todos mis modelos graficos de tres dimensiones. aunque se como usar Maya y 3d studio max prefiero usar Maya. los imagenes que ve arriba son creados usando Maya. Son los unicos imagenes que pude encontrar y algunos no estan completos. es trabajo en progreso.

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Children's Menu Design